diff --git a/resources/docs/docs/chapters/tp/arrow-functions.md b/resources/docs/docs/chapters/tp/arrow-functions.md
index 0300c59ceeeab370c36931bbe9c8a303a7cde599..cc655333cd654d913df5791cb9fc0c0285a6cb96 100644
--- a/resources/docs/docs/chapters/tp/arrow-functions.md
+++ b/resources/docs/docs/chapters/tp/arrow-functions.md
@@ -75,6 +75,7 @@ Waiting a certain amount of time can be easily done using the [`setTimeout()`](h
   > **danger** Regular functions declared with the **`function` keyword have `this` inherited from the caller**, whereas **arrow functions have a `this` inherited from the declaring scope**.
   
 
+??? Test a
 
 ??? Show the game.js file