diff --git a/resources/docs/docs/chapters/tp/arrow-functions.md b/resources/docs/docs/chapters/tp/arrow-functions.md index 0300c59ceeeab370c36931bbe9c8a303a7cde599..cc655333cd654d913df5791cb9fc0c0285a6cb96 100644 --- a/resources/docs/docs/chapters/tp/arrow-functions.md +++ b/resources/docs/docs/chapters/tp/arrow-functions.md @@ -75,6 +75,7 @@ Waiting a certain amount of time can be easily done using the [`setTimeout()`](h > **danger** Regular functions declared with the **`function` keyword have `this` inherited from the caller**, whereas **arrow functions have a `this` inherited from the declaring scope**. +??? Test a ??? Show the game.js file